I developed an immersive Virtual Reality experience in Unreal Engine 5, exhibited at the Frederick R. Weisman Museum, in which visitors could enter and explore my oil painting Infernal Visions (2023). The piece began as a collaboration with artificial intelligence: I used a generative model to produce an image of hell, a place no human has returned from, and therefore a domain rooted entirely in imagination, myth, and subjective interpretation. Since AI is trained on vast datasets composed of human-created images, text, and other media, it has no empirical knowledge of such a place, only the same secondhand, human-informed representations we do. By prompting AI to visualize hell, I invited it to speculate on a space defined by human uncertainty. I then translated the AI’s output into a physical oil painting, and finally, into an explorable VR environment, built with Unreal Engine 5. The resulting work questions not only how we imagine the unknown, but how AI, as a reflection of our collective data, can engage with the limits of human knowledge.